![]() ![]() ![]() But will that even matter to fans of the ABC serial? The better question here, though, is if the strict adherence to Lost canon is detrimental to the game play at all. Each game has a linear adventure you move through, but Stranded just has so much extra stuff going on - animal cataloging, recipe trading - that you will get more game for your download dollar from Glu's desert island epic. We might as well get this comparison out of the way now: Glu's Stranded, while obviously inspired by the television show Lost, is actually the better game. The mobile story recreates pivotal moments - and for somebody that actually had limited exposure to the serial, save for a few episodes I caught here and there, I now wonder if I should even bother with those DVDs I have in my Blockbuster queue. In fact, Lost follows the plot so firmly that if you are haven't yet joined the cult that follows this show, you may want to consider whether or not you want Gameloft spoiling a lot of secrets for you.
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